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Effort in Sports (Part 1)

This article is the first in a four part series (maybe more) on effort in sports. Part 1 will be on general theory with Part 2 will going into more detail like interactions between categories, injuries and peak years. The first two parts can be applied to any sport. In Part 3, I will look at how the first two parts relate directly to baseball. Finally in Part 4, I will describe the instructions for a survey available on ranking baseball player effort.

 

No numbers or history lessons here today, just plain philosophy. I want to explain my take on effort in sports and the different items that can effect it. My ideas stem from the ideas of clutchness, streaks, players giving 110% effort and the effects these have sporting events. In baseball, some people believe that players live for the lime light.  When a game is on the line, these players can pull upon an inner power and make themselves better players. Once these idealists come back from Narnia or Never-never land, whichever it may be, it is time for a real discussion on effort.

 

Let me start with some basic ideas that will be this work's underlying ideas.

  1. A person can only give 100% effort. They can't do more than their body allows.

  2. There is not such thing as giving 110%. We aren't equipped with turbo buttons.

  3. Ideal Effort - In certain game situations, a person should have a level of effort that they can give that should be ideal. People give, nor need to give 100% effort rarely. It takes takes a lot of energy out of person to give 100%. If a marathon runner goes at their 100% level from the start and continues at this level, they would only be able to make a few miles at best. Instead they are able to go at 80% and finish the race.

If you don't believe these ideas or think they are wrong please let me know or stop reading. They are the three main underlying ideas I will will keep coming back to.

Star-divide

 

Section 1. Less than Ideal Effort

 

People don't always do their best (as it has been pointed out with my grammar). If a player only gives 80% most of the time, they might look good because they are a talented athlete. One such player would Micheal Jordan in his prime. He could be giving 50% and look better than anyone else on the court, but when he needed to give 100%, he would be unstoppable.

 

I have been around athletes that under perform. They start to crank it up when they are behind and will go on a hot streak. It is just a perceived hot streak and they would always perform at the higher level if they tried hard. I think this is really true in the NBA. I actually don't mind watching Sunday NBA because all the players know they are on TV and actually hustle and play defense because they know more people will be watching.

 

Section 2. Categorizing Physical and Mental Attributes

 

There are different kinds of characteristics that a person has that can be labeled to help explain effort and its effects. A person's attributes can first be divided into mental and physical. These two attributes can further be divided further into 4  Ability, Effort, Tank and Control/Experience.

 

Here are the definitions I will use for each:

 

Major Categories

  • Mental - Decision to be made with and by the brain

  • Physical - Body movements derived from instincts and mental processes.

Sub-categories

  • Ability - Talent a player has in their body or brain at that point and time.

  • Effort – Measure of how much ability the player uses at one time.

  • Tank- How long a person is able to compete given a certain level of effort.

  • Control/Experience at Ideal Effort – Experience a player has giving ideal effort. This category started as a subcategory of Effort, but it helps to explain some exceptions to the first 3 categories

Here is some examples of the combined main and sub-category

 

Mental Ability - reaction time, attention, alertness, ability to memorize

Mental Effort - thinking of next pitch, getting self out of bed to work out, absorbing video time, ability to handle boredom and distractions

Mental Tank – ability to continue to have the same level reaction time, attention and alertness; ability to memorize game instructions and details

Mental Control/Experience at Ideal Effort – controlling emotion in a big game

 

Physical Ability – total amount of talent in a player. (For now I am looking at total talent and different talents may have to be divided out later.)

Physical Effort - running all the time, putting yourself in right position if play doesn't go as planned and how the body handles different climates

Physical Tank – strength, conditioning

Physical Control/experience at Ideal Effort – going below effort on a play when game is not on the line, but since game is on the line, you must make the play or lose.

 

That will end Part 1 of a series 4. Please let me know what you think and in the next installment I will go into more detail on subjects that can be applied to any sport.   For now let me know if any of these concepts need future explanation because without this base understanding any further analysis will not make much sense.

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Finally

I’ve been waiting for someone to write an article about this. It’s the one of the only chunks of unknowns in our MLB Databases and would be extremely useful if we are eventually able to quantify “effort”. This is a huge factor because if we know how much effort someone is giving then we could better measure stats in general. For example, lets say Babe Ruth hit his, at the time, MLB leading 60 homers with 65% effort. Roger Maris then hit 61 homers in a season but lets say he had to give 95% effort, who really had a better hr hitting season? If we figure out ways of quantifying this aspect of the game, EFFORTf/x(just kidding), we’d make leaps and bounds in statistics in the game of baseball. Right now the only way of judging effort is by human eyes, aka scouts, so if we were eventually able to get an alternative it would be a tremendous help, especially in scouting prep students and evaluating their true worth.

by Ari Berkowitz on Aug 21, 2009 7:08 AM EDT reply actions  

I'm not sure that wouldn't be counterproductive.

The reason for the usefulness of sabermetrics is that the eyes can be decieving. They aren’t underwear models, nor are they high-energy Billy-Mays style informercial sellers. Does it matter what percentage of their maximum effort they are expending to acheive results? The reason it might, in my estimation, is that more athletic, higher-effort activities are more stressful and more likely to injure a player.

"Of course Kolby Rasmus was going deep! That’s what Kolby Rasmus does! You don’t give Kolby Rasmus second chances!" -Kolby Rasmus

by hazel on Aug 21, 2009 1:04 PM EDT up reply actions  

Is there a reason the first comment disappeared?

"Of course Kolby Rasmus was going deep! That’s what Kolby Rasmus does! You don’t give Kolby Rasmus second chances!" -Kolby Rasmus

by hazel on Aug 21, 2009 12:59 PM EDT reply actions  

I went hidden, but wasn't by me. It stated that writing was bad (in a not so agreeable manner) and I will agree that it is not my best suit. Let me go over it for the nth time and see if I can clear it up.

I actually want to see if the whole effort exists and how much it helps. I started on the back end say with Billy Butler. Last season he came in out of shape (lower physical tank) and it showed. This season he came in twenty pounds less and was putting forth a good effort for 1B defense. I really am wanting to see if players that put in the mental conditioning (Brian Bannister) have a better chance of hanging around and succeeding than those that don’t.


The reason it might, in my estimation, is that more athletic, higher-effort activities are more stressful and more likely to injure a player.

This is were I want to bring in the Ideal Effort idea.

Jeff Zimmerman - Protecting the world from RBI's and Wins from my mom's guest house.

by Jeff Zimmerman (TucsonRoyal) on Aug 21, 2009 1:34 PM EDT up reply actions  

There was an article, I think on THT but I have no idea for sure,

that showed Mike Mussina’s pitching motion over time. It started out very aggressive and athletic when he was hitting 95 on the gun, and had .gifs of him over the years sort of slowing it down and becoming more controlled (when he was eventually topping out below 90).

"Of course Kolby Rasmus was going deep! That’s what Kolby Rasmus does! You don’t give Kolby Rasmus second chances!" -Kolby Rasmus

by hazel on Aug 21, 2009 2:16 PM EDT up reply actions  

Wow

Really?

This is, from what I can gather, a serious article on a serious, important topic. In its published state, at least (haven’t checked any recent edits) it was severely distracting and lacked flow because of correctible errors. I know that criticizing grammar makes me sound like an ass, but sometimes it has to be done.

Look, I’LL edit these articles if you guys want me to. No content edits, entirely for style purposes. I’d consider it a form of pro bono work.

Linda's in the cold ground, won't see her anymore
Somewhere out on the highway tonight, the drunken engines roar
It's just one of those things, one of those things
-- Al Stewart, "Accident on 3rd St."
In memory of Nick Adenhart and all victims of drunk driving

by PaulThomas on Aug 21, 2009 1:56 PM EDT reply actions   1 recs

email me - link on profile.

Jeff Zimmerman - Protecting the world from RBI's and Wins from my mom's guest house.

by Jeff Zimmerman (TucsonRoyal) on Aug 21, 2009 2:12 PM EDT up reply actions  

I sent you an email, but it bounced, so either I misspelled the address or something else is wrong

I’ll try again later.

Linda's in the cold ground, won't see her anymore
Somewhere out on the highway tonight, the drunken engines roar
It's just one of those things, one of those things
-- Al Stewart, "Accident on 3rd St."
In memory of Nick Adenhart and all victims of drunk driving

by PaulThomas on Aug 22, 2009 11:20 AM EDT up reply actions  

So is 100% effort rolling with full adrenaline?

Or, can adrenaline be considered the “human turbo button”? Adrenaline seems to be one of those variables that is very difficult to solve.

He can get 4, NOT 5.

by Warden11 on Aug 21, 2009 7:49 PM EDT reply actions  

I'm a little confused. Here are my questions about this series:

1) Why are your initial prerequisites 1 and 2 in separate bullet points? It seems like 2 (impossibility of 110%) is an extension of 1 (impossibility of exceeding 100%) and is therefore redundant.

2) What do you intend to do with this other than the four part series? Will players actually be analyzed or will this be predominantly theoretical philosophy of the game refined more and more for baseball? If no holistic player analysis is planned, will examples of players or “tiers” of players be used to separate the categories?

3) Can we take this to some rating scale based on metrics and statistical measure for future evaluations of players? I’d absolutely kill for a more in-depth character rating better than clutch hitting percentage and/or solidity of defense with E or UZR.

by shiftyeyedgoat on Aug 24, 2009 3:09 AM EDT reply actions  

Answers

1. You are correct with 1 and 2 and they should be combined
2. As I stated: “Part 4, I will describe the instructions for a survey available on ranking baseball player effort.” I actually plan on doing something like Tango’s Fan Scouting report here.
3. I am still trying to get all the categories down to be looked at.

Jeff Zimmerman - Protecting the world from RBI's and Wins from my mom's guest house.

by Jeff Zimmerman (TucsonRoyal) on Aug 24, 2009 10:01 AM EDT up reply actions  

I think you kinda covered this with "Mental Control" but...

I think there is the turbo button that players can subconsciously “press” to play better – the adrenaline, “ice water in veins,” etc. type of thing. They play as best as they can most of the time, but the “clutch” players are able to shift it up into a higher gear without realizing it – usually resulting in the “holy YUGYT, did I just do that?” amused/confused look.

by bdalebs on Aug 24, 2009 11:14 AM EDT reply actions  

The "holy YUGYT" is the 100% effort

I feeling most athletes are just below 100% as it would take too effort to be there for a long time.

Mr. Bolt gets to “holy YUGYT” for the 100 yard dash and may not be able to get there again for a while.

Most of these clutch players are playing at 95% (nothing wrong with that) and then jack it up to “holy YUGYT” when they need to.

Jeff Zimmerman - Protecting the world from RBI's and Wins from my mom's guest house.

by Jeff Zimmerman (TucsonRoyal) on Aug 24, 2009 1:59 PM EDT up reply actions  

If you see/remember an example that would be great

If there are exceptions I would love to work through them now than later.

Jeff Zimmerman - Protecting the world from RBI's and Wins from my mom's guest house.

by Jeff Zimmerman (TucsonRoyal) on Aug 24, 2009 4:50 PM EDT up reply actions  

Baseball only?

It’d be difficult, because the only really impossible plays are “web gems,” which seem to happen with no bearing on the game situation. Dewayne Wise’s catch is the most obvious example, but there are a couple of other no-no savers that would work. And then there’s Kirby Puckett’s gravity defying catch, Jeter’s flip, etc.

Other sports: the assorted miracles that Tiger’s pulled off, crazy football runs, behind the back shots in hockey, getting through a big wreck in racing untouched, etc. And then there’s this:
Football Catch
And other plays like The Play, Flutie’s or Stewart’s Hail Mary, the ~30 lateral play to win a Div III game – football seems to have the most plays that obviously take a good deal of skill but would likely never be able to be recreated. Blame the non-round ball, I guess. :)

by bdalebs on Aug 24, 2009 5:58 PM EDT up reply actions  

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